These reviews focus mainly on writing and gamebook mechanics with the intent to help authors. I'll use many examples from one or two playthroughs of each entry. While the 2015 competition offers worlds of imagination, character, and a trend toward story over numbers, it has also unleashed the most horrifying villain of all: English.
     English wants to kill and eat us, and we often want to change her to suit our spontaneous needs. But the average brain likes to read in certain ways. We prefer order over chaos, clarity over confusion, smoothness over messiness, and play over work. To tame English, we all walk somewhere on an endless path of learning. In fact, writing these reviews keeps me alert so I don't fall prey to English so much. Though quite pedantic in places, don't take these reviews too seriously. Sometimes I just like to play a game called How I Would Have Done It.

 


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